.. Bitron_B2.bng MDK documentation master file, created by sphinx-quickstart on Sun Apr 15 16:59:18 2018. You can adapt this file completely to your liking, but it should at least contain the root `toctree` directive. Welcome to Bitron_B2.bng modding documentation! ================================================ Skins ----- ..note :: Please do not overwrite any original files. You need put your files in a separate folder (do no use the ``official_skin`` folder!!) Main body ^^^^^^^^^ slotType : ``skin_C2`` UV 2nd layer .. figure:: ../UV/AASKIN_1024.png :scale: 25 % :alt: image broken 1024 .. figure:: ../UV/AASKIN.png :height: 512px :width: 512 px :scale: 50 % :alt: image broken 4096 Windscreen and rear glass ^^^^^^^^^^^^^^^^^^^^^^^^^^ slotType : ``skin_C2_windscreen`` .. warning:: UV 1st layer .. figure:: ../UV/C2_vitre.png :scale: 25 % :alt: image broken Side glasses ^^^^^^^^^^^^^^^ slotType : ``skin_C2_glass`` .. note:: Use second UV layer for text Front side windows do not have any second UV map .. figure:: ../tex/C2_vitre_side_UV.png :scale: 25 % :alt: image broken UV 1st layer .. figure:: ../UV/C2_vitre_side.png :scale: 25 % :alt: image broken UV 2nd layer